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008 210422s2018 maua||||sb||| 001 0 eng d
020 _a9780262346078
_qelectronic
040 _cQCPL
100 1 _91471
_aKlopfer, Eric
_eauthor
245 1 0 _aResonant games
_b: design principles for learning games that connect hearts, minds, and the everyday
_c/ Eric Klopfer [and three others]
264 1 _aCambridge, Massachusetts :
_bMIT Press,
_c[2018]
300 _a1 online resource :
_billustrations
336 _2rdacontent
_atext
337 _2rdamedia
_acomputer
338 _2rdacarrier
_aonline resource
504 _aIncludes bibliographical references and index.
505 0 _aOur game could be your life
505 0 _aResonant learning
505 0 _aIn a game, you can be whoever you want to be
505 0 _a“I wish I could go on here forever”
505 0 _aDiscovering the secret world of Ysola
505 0 _aBeetles, beasties, and bunnies in your back pocket
505 0 _aDoorway to games
505 0 _aMeasuring resonant success
505 0 _aGames not gamification
650 _aVideo games in education
655 _aElectronic Books
700 1 _91472
_aHaas, Jason
_eauthor
700 1 _91473
_aOsterweil, Scot
_eauthor
700 1 _91474
_aRosenheck, Louisa
_eauthor
856 _amit.edu
_uhttps://doi.org/10.7551/mitpress/10887.001.0001
942 _2ddc
_cEBOOK
690 _aEducation & teaching