volume I: Basic competencies Introduction to and developing personal entrepreneurial competencies (PECs) Animator's fundamental toolkit Technical drawing and design Design and development using flowchart Occupational health and safety (OHS) Traditional animation Design elements and principles The process of animation Drawing concepts : contour drawing Drawing concepts : perspective drawing Drawing concepts : light and shading Body built using circular and rounded forms Character creation : skeleton foundation Construction of the head Drawing the body Drawing animals and inanimate objects Sketching character movement Animate using traditional animation Fundamental competencies Getting to know Adobe Flash Flash symbols and library Animating in Adobe Flash Adding media elements and organizing content Tracing the character for animation Creating the joints Accessorizing your characters Principles of animation : laws of motion Bringing characters to life Core competencies Animating the head Animating a walk Animating a run Dialog animation basics volume II: Basic competencies Personal entrepreneurial competencies (PECs) Production development and marketability Film production : initial phase Animation pre-production Concept art and character design Core principles of film-making Thumbnails and storyboarding Animatic process Background and environment layouts Animation development Building animation key poses Clean-up and coloring Animation placement and timing Finalizing production Adding in-between animations Organizing files and records keeping Rendering and final editing
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Computer animation--Study and teaching (Secondary) Computer graphics--Study and teaching (Secondary)