Foundations in sound design for interactive media : a multidisciplinary approach / edited by Michael Filimowicz
Material type:
- text
- unmediated
- volume
- 9781138093942
- 006.5
Item type | Current library | Collection | Call number | Status | Barcode | |
---|---|---|---|---|---|---|
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Main Library Reference Section | Reference | R 006.5 F771 2020 (Browse shelf(Opens below)) | Room use only | 52912QC |
Includes bibliographical references and index.
Cinematic Sound Design for Players / Tom A. Garner
Aleatory acoustics, mechanics and aesthetics : game Sound design with audio controllers and their interfaces / Sheldon Schiffer
Designing game audio based on avatar-centered subjectivity / Stuart Cunningham
Presence and biofeedback in first-person perspective computer games : the potential of sound / Mark Grimshaw-Aagaard
Composed to experience : the cognitive psychology of interactive music for video games / Hans-Peter Gasselseder
Interfaces for sound installation / Prophecy Sun
Sound spatialization / Adam Melvin
Thinking sound-motion objects / Rolf Inge Godøy
Climb! -- a composition case study : actualizing and replicating virtual spaces in classical music composition and performance / Hans-Peter Gasselseder
Interactive music on the web / Georg Essl
Auditory cue design / David Mcgookin
Soundscape generation systems / Miles Thorogood
Sound effect synthesis / Joshua D. Reiss
Audio augmented reality for interactive soundwalks, sound art and music delivery / Dafna Naphtali and Richard Rodkin
Soundscape Online Databases State of the Art and Challenges / Miles Thorogood and Philippe Pasquier
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